#include "U2Vector3.h"

#include "U2Math.h"

U2EG_NAMESPACE_USING


const U2Vector3 U2Vector3::ZERO( 0, 0, 0 );

const U2Vector3 U2Vector3::UNIT_X( 1, 0, 0 );
const U2Vector3 U2Vector3::UNIT_Y( 0, 1, 0 );
const U2Vector3 U2Vector3::UNIT_Z( 0, 0, 1 );
const U2Vector3 U2Vector3::NEGATIVE_UNIT_X( -1,  0,  0 );
const U2Vector3 U2Vector3::NEGATIVE_UNIT_Y(  0, -1,  0 );
const U2Vector3 U2Vector3::NEGATIVE_UNIT_Z(  0,  0, -1 );
const U2Vector3 U2Vector3::UNIT_SCALE(1, 1, 1);

